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Senin, 20 Mei 2013

HOW TO SIMULATE A BOUNCING BALL USING C++

HOW TO SIMULATE A BOUNCING BALL USING C++ - this blog we have built a few years ago and already very many blog visitors Max Gadget who are satisfied with the information we convey and we say thanks for that, we will then improve the quality of information we convey to you, well according to what you are looking for we will now discuss first about HOW TO SIMULATE A BOUNCING BALL USING C++ this information we framework from various trusted sources, please see:

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HOW TO SIMULATE A BOUNCING BALL USING C++

HEllo!!
Bouncing ball simulation is really interesting in C++. It uses the header file <graphics.h> for drawing the ball, and here we also use http://maxyaquos.blogspot.com /2013/05/using-delay-function-in-c.html">the delay function for displaying the ball in different places.
The header files used : < graphics.h> , <stdio.h>, <conio.h> , <iostream.h>, <dos.h>, <stdlib.h>
the source code is not that hard to understand if you know how to use graphics in C++.
Otherwise it's a little complicated, again 'copy-paste'.


here is the source code:



That's it, there is nothing you can do in this simulator, other than watching it bounce.

Thank you
cheers !!
keep coding..





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